Game Interface
My second project at Comunidades Virtuais scientific research group. This was a city-builder game set in England during the Industrial Revolution period. The challenge was to create interface that was easy-to-use, even though the genre is really complex. Another challenging goal was to make something that was both aesthetically consistent with the Industrial Revolution, but also children oriented, as they were the main players.
The game`s logo
Title screen
Loading screen
A newspaper, designed as a element that help the player knows what's happening on their town. The pictures on the news were not drawn by me.
Some HUD elements. The little kid were not drawn by me.
The actual in-game screen. I didn't drawn the in game art assets.
The introductory cinematic
Industriali
5
108
2
Published:

Industriali

A game created to teach elementary school children about the english Industrial Revolution
5
108
2
Published:

Creative Fields