One of the biggest concerns during the process of the game was cheating. There's really no way to prevent users from doing this, but I came up with a solution. First was to make the pause menu blur out the record and turn it into monochrome. The second step was for all the record illustrations to be in the lowest level of image interpretation, but still keeping it's essence.
This means that if the user captures an image of the cover and tries to google it, he won't find any similar images. All the records are below the 10-20% image recognition rule, making this unsearchable.
All covers where done pixel by pixel on Adobe Illustrator and no plug-ins where used in the process. Colors were hand picked to take position and trigger emotions that wouldn't have been possible using a filter. The initial amount of covers done for launch was a total 150.