Valentin Positello's profile

Street-art device project

A few explanations.

This is a project I did during my 2nd year of INFOCOM (Information-Communication) in Chambéry.

The subject was to create an interactive 3D device highlighting a "night moment", I had to show that the perception we have of urban design is changing at night. The goal was to link urban design and night to show their inseparable nature, for this I chose to create a fictitious interactive game based on the culture of street-art at night.

It is an open world game called Digital Street Art representing the city of Chambéry in 3D, the player can then walk in the virtual city and see the street-art in the game, similar to those already present in the city in reality but, with the possibility of being able to create his own graffiti, stickers, stencils etc... Directly in the game and to be able to put it everywhere he wants in the city without any judicial pain...

My ambition was for the game to be multiplayer, so that the city would become a virtual museum of street-art, and players could also interact with any artwork allowing them to see the name of the player or the artist.

This scrolling Behance presentation shows all this thinking in detail, including customer targets, the user path of the ideal player and the deviant, wireframes, a first 3D visual prototype and a graphic interface for the player.

I loved creating and prototyping this project from scratch, also trying to make this presentation visually interesting for you.


Thank you for reading me !
Street-art device project
Published:

Street-art device project

Published: