The idea for Goblin Brigade sprung out of an interview for a game studio. They wanted me to develop two sample levels. Well I didn't get the gig but the idea has taken root and thus away we go.
Right is the original vector of the hero for Goblin Brigade (game in development). Left is a shaded version of the hero, I also textured the line art to give him a little more of a grunge feeling.
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Goblin Brigade is a game concept based on a simple decision making and encourages divergent thinking. With a non-linear story there would be many Read More