Processing WIP - Pong Simulation
Pong is one of the oldest examples of a video game, simulating tennis by having two paddles bounce a ball back and forth. I've decided to try and recreate the game using Processing, with players using the keyboard in order to control the paddles. Additionally, the losing player has their paddle size increased while the winning player experiences the opposite effect.

Additional features to add:
- Sound Effects
- Additional Visual Effects
- Improved Hit Detection
- Additional Modifiers to the Paddles
- Additional Adjustments to the Ball
- Alternate Game Modes
- Score Resetting
- Power Ups
Coding Process
Screenshots
Pong WIP
Published:

Pong WIP

Published:

Creative Fields