This project was a self-directed, interface design project. I created the MTA Beacon as one part of what could potentially be a much smarter and interactive MTA transit system. This one component would allow a person to easily get directions, see station info, emergency or alert instructions, or other useful information that a traveler may need.
These Beacons would be placed around the city near subway entrances, bus stops, and other public transport points allowing easy access throughout the system.
Before I put pencil to paper, I observed several instances of public kiosk systems from around the city and how they were used by individuals and by groups of people. I observed a social media kiosk at the Starbucks in Time Square and movie ticket kiosks at two movie theaters.
These Beacons would be placed around the city near subway entrances, bus stops, and other public transport points allowing easy access throughout the system.
Before I put pencil to paper, I observed several instances of public kiosk systems from around the city and how they were used by individuals and by groups of people. I observed a social media kiosk at the Starbucks in Time Square and movie ticket kiosks at two movie theaters.
I wanted to observe people using the newly installed interactive maps at the Atlantic Terminal station, but they were out of order.
With my brief research, I was able to make some assumptions about clarity of use, scale of both the interface and physical kiosk, and the placement of the machines.
Armed with this information, I began to sketch out machines and interfaces on paper referencing my observations and the existing MTA subway maps. The final version of the interface was created within Adobe Illustrator and Fireworks, while the kiosk was modeled within Cinema 4D.
With my brief research, I was able to make some assumptions about clarity of use, scale of both the interface and physical kiosk, and the placement of the machines.
Armed with this information, I began to sketch out machines and interfaces on paper referencing my observations and the existing MTA subway maps. The final version of the interface was created within Adobe Illustrator and Fireworks, while the kiosk was modeled within Cinema 4D.