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3D Sketchbook - 2021

2021 3D Sketchbook
A collection of miscellaneous 3D works that I created during 2021 as general practice.  Most of this material is ephemera from various Dungeons and Dragons games I ran with friends over the year. 
Nautical themed zombie inspired by a Ghosts of Saltmarsh campaign, sculpted and textured in Blender.
The longsword 'Talon' belonging to the party paladin.  Modeled and textured in Blender.
Mesmin Crookes, my player character from our Curse of Strahd campaign. Sculpted in Zbrush.  The gel shader looks a little garish but looks great as a thumbnail portrait on my character sheet!
Series of battlemaps used for a short arc that took place in the mind of our party's cook.
DnD battlemap with an emerging Kraken set near a shipwreck.  I animated the scene to unveil this final boss fight.
Much too edgy coat and vest combo that I created while learning the basics of Marvelous Designer.
Two looping animations using characters exported from HeroForge and animated in After Effects.
3D Sketchbook - 2021
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3D Sketchbook - 2021

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