Coralie Pertuis's profile

Vegasterion - Environment 3

During the creation of a video game, I had the chance to work as a 3D generalist on different environments. For this project I work with different modeling software for high poly and low poly (Zbrush, Blender, and Topogun). The texture was done in substance painter, designer and alchemist.


The models are in low poly to allow the fluidity of the video game, I realized the integrations on Unreal Engine of all the assets realized for this scene. Several resource packs available on Epic Game Store were used to make this scene, only the above assets were made by me.
This project allowed me to assert my knowledge on the creation of modeling and procedural textures that allow a saving of resources in a video game, I worked closely with the artist and level designer concepts to carry out this project.
Vegasterion - Environment 3
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Vegasterion - Environment 3

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