Floor plan drawn on Affinity Designer
Elevation, texturing, lightning and compositing
were done in Blender
were done in Blender
Scene was rendered using 640 samples, 32*32 tiles
with Cycles engine
with Cycles engine
Sunset scene
Materials: Blender kit, personal library
Map HDRI: PolyHaven
3D Software: Blender
640 samples 32*32 tiles CPU
Render engine: Cycles
Render engine: Cycles