Edoardo Albertini's profileNina Krause's profile

The Folw

In the past year, 59.1% LGBTQ+ students were bullied by other fellow students for their gender expression.  Our idea is to create a board game based on fashion gentrification, to show kids to respect other people gender expressions or break fashion norms themselves. 
The aim of the game is to answer fashion history inquiries to collect a clothing element of famous fashion fluid icons which will create a mix-matched person that eliminates any idea of social norms.

The Flow game
Game Design & Visual Identity
2020-2021
© Edoardo Albertini, 2021
With Elisa Nalon, Nina Krause
& Enrico Lanza
Creative Conscience Awards
Silver Award
The Folw
Published:

The Folw

The aim of the game is to answer fashion history inquiries to collect a clothing element of famous fashion fluid icons which will create a mix-ma Read More

Published: