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游戏的创意交互设计
陈 笑
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视频演示——举旗出征,用旗帜包装不同的玩法,给玩家出征的仪式感(交互方式:点击/滑动)
转场镜头一(平视—俯视):结合“指挥官”在游戏场景内的操作顺序(平视看地图,低头看征集令),镜头跟随玩家的视线进行移动
视频演示——签署征集令,纸上排兵布阵
转场镜头二(视线平移):玩家确认征集令、派遣战士、选择武器的操作都在桌面上进行,视线过渡从左——右,比较流畅自然
转场镜头三(俯视—平视):玩家完成战前部署后,从“伏案”状态抬头准备进入局内
视频演示——活动设计
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游戏的创意交互设计
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Published:
October 10th 2021
陈 笑
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陈 笑
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游戏的创意交互设计
1
73
0
Published:
October 10th 2021
Creative Fields
Interaction Design
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