Andrey Vagengeim's profile

Game-Ready model of a combat robot in Blender

Creation of Game-Ready model of a combat robot in Blender.
Project description
Objective: to create a Game-Ready model of a combat robot in Blender. Optimization of the polygonal mesh for the LowPoly model. Creation of UV-Map. I made a LowPoly and WsokoPoly robot model. Created a UV-map for creating and drawing textures. I did bake textures and transfer basic geometry from the High Poly model to Low Poly. Configured Export Textures for Blender. I received an excellent model of a combat robot with the ability to animate.
Game-Ready model of a combat robot in Blender
Published:

Owner

Game-Ready model of a combat robot in Blender

Published: