Andy Fernandez's profile

PUBG Season 9 Opening

PUBG: BATTLEGROUNDS
Season 9 Opening Sequence

I was responsible to create Season 9 of PUBG CI. I started creating concepts and after discussing it with the team, moved forward to lay out the scene in 3D, I used Cinema4d as the main 3D tool, Maya, ZBrush, Substance Painter, and Designer, were also used to the texture, sculpt 3d assets and create UV maps. The project was fully rendered in the RNDR Network. The final composition was done in After Effects.​​​​​​​
PUBG Season 9 Opening
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