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Grace (Half-Life 2 Deathmatch)

Styled as a museum, DM_Grace is a Half-Life 2 level made for a 2007 Mapcore challenge to create a deathmatch level within a 1024x1024x1024 cube.
 
The level is divided into 3 sections. The foyer (first 2 screenshots), the entry (second 2 screenshots) and the basement (last 2 screenshots).
The foyer is skirted by a staircase to the top of the entry staircase and a balcony (not visible) that leads to the bottom of the entry staircase.
The basement is underneath the foyer and has staircases that come out at the bottom of the entry and behind the stairs in the foyer.
Grace (Half-Life 2 Deathmatch)
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Grace (Half-Life 2 Deathmatch)

DM_Grace is a Half-life 2 Deathmatch level made for a 2007 Mapcore challenge to make a level within a 1024x1024x1024 cube

Published:

Creative Fields