App developed during internship at Pubblicità
Engine: Unity - Vuforia
Role: Programmer
This experience was developed in order to promote the Marvin Grinn's book. In the app you can play with augmented reality and with personalized photos.

The app was developed with Vuforia Engine on Unity. The augmented reality is used in two different ways. You can use it with a image target having a experience pointing the camera on the book's cover. On the book's cover you can collect 4 different keys that represent the 4 main elements present on the book's story. It will also be used to promote events with specific image targets.

Besides that, you can use the augmented reality on a "ground plane" way, where you point the camera towards the ground and you can put some object in there.

You can interact with a wand that is showed on the cam and you can defeat the wizzard.

The personalized photos part you can put some different frames and stickers to take a photo, automatically saved on your gallery, with the Marvin Grinn's world. You can move, alter the size of the stickers, rotate and delete them if you want it.

PS: the Dragon is a free asset, not made by the team.
Marvin Grinn App
Published:

Marvin Grinn App

Published:

Creative Fields