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    This is a personal project. I've been wanting to create a Zelda inspired piece for a long time and went with my favorite link. The base was crea… Read More
    This is a personal project. I've been wanting to create a Zelda inspired piece for a long time and went with my favorite link. The base was created in 3ds max as part of some teaching, then I took it into zbrush and started on detailing. Finished up rendering with Vray for Maya and comping in Nuke. Hope you like it :) Read Less
    Published:
Turnaround of the model
Clay render