E n v i r o n m e n t c o n c e p t M o o d d e t a i l s
E n v i r o n m e n t c o n c e p t M o o d L E V E L
E n v i r o n m e n t c o n c e p t M o o d d e t a i l s 2
I n t r e t i r e M E G A s p a c e s h i p c o n c e p t a r t
U l t r a t a n k s c o n c e p t a r t s t e p 1
A l i e n s c o n c e p t a r t
U l t r a t a n k s c o n c e p t a r t s t e p 2
D e t a i l s o f U l t r a t an k s
Here I have done a test to upgrade the ULTRAtanks (loading menu)
U L T R A T a n k s . (2015)
i have worked as concept artist at ULTRATANKS PR
( low poly 3D game project)
In the ULTRATANKS project, using simple or GEO models and using Low POLY, the load is to achieve better Design and 3D design and mood.
( low poly 3D game project)
In the ULTRATANKS project, using simple or GEO models and using Low POLY, the load is to achieve better Design and 3D design and mood.
I use LowPoly objects to better understand the work style and stuff
Most of the time there is a camera on top of the tank and we are present at angle