Gyan Kieling's profile

Game: Chicken Holmes - The Mystery of Bartolomeu (2021)

https://store.steampowered.com/app/1577280/Chicken_Holmes__O_Mistrio_de_Bartolomeu/
Digueliro Before and After Redesign. Concept by Otavio Prado. 3D modelling, Rigging and Animation by me.
Bartolomeu Redesign. The original Model is a Funny Duck by Lankusiek.
All the concept of the marketing of the game is to be related with the old noir style and break expectations about a non seriously story. Thus we have typewriting text, effects and sounds to make the experience imersive but funny and let the player be a chicken detective (all that everyone wants).
Icon of the game. The mascot of the game with simples lines that allows a reduction until 32x32.
The inventory was designed to hold objects that Digueliro can carry in the game and use. The number of itens are limited because it is a little chicken.
The menu of the game is a board that holds some information of the case and all interactables. The cam moves to the points when you click the buttons in the center
Production Time: 2 Months

Credits:
• Director: Gyan Kieling
• Producer: Gyan Kieling
• Game Design: Gyan Kieling/ Matheus Ribeiro
• Sound Design: Otto Sales
• Programming: Breno Negreiros
• Unity Implementation: Breno Negreiros
• Character Design: Gyan Kieling/ Otavio Prado/ Syol/ Lankusiek
• UI/UX Design: Gyan Kieling
• 3D Environment: Matheus Ribeiro
• 3D Characters: Gyan Kieling
• Product Managing: Gyan Kieling
Game: Chicken Holmes - The Mystery of Bartolomeu (2021)
Published:

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Game: Chicken Holmes - The Mystery of Bartolomeu (2021)

Published: