The process of creating of a jumping rabbit
The main idea of the animation is to show the physics of the jump, as well as the focus on the weight of the character. In the first stage of the work, we create a skeleton, create a grid, and link the bones. Then we teach the character to jump.
In the video, you can go for a walk behind the scenes. See how the bones are arranged and the grid is made.
Creating a blink for a character is one of the key points to make it realistic.
Add a little facial compression and eyeball movement, and our character seems to come alive.
Thanks for watching!