THG x ICONX

i was tasked for all product shots close up and final packshot made in full CGI for THG, i was responsable for all aspect of the CG production, from animation, shading, lighting, compositing.

Made with Maya, rendered in Vray, post production on Nuke.


Director/camera operator/editor : Guillaume JUIN
DOP (lights) : Jeremy Cingarlini
Sound Mix: Luigi Lacono
CGI products shots : Hau Nguyen Dinh
Music licenced on Musicbed



Lookdev CG renders
Reference carbon unidirectionnal shot for shading.
CGI shading / lighting 
THG x ICONX _- CGI
Published:

THG x ICONX _- CGI

Published: