Overview of my 3D exercises and attempts in Blender.
I loved skulls till my childhood. So, I used sculpting to make some high-res model (above) to bake some normal maps for low-res (below) later after the retopology process.
Exaples of exercises focused on hard-surface modeling and working process with nodes and procedural textures.
Architecture made in Blender for later usage in concept art process.
First attempt to create an armor. After conculting this with my smith friend... It need a lot of updates. 
3D Projects
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3D Projects

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