Lucas Zanotto's profile

Lucas Zanotto presents PLANK

Film
Premiere Pro
Lucas Zanotto presents PLANK
PLANK sent me a selection of their furniture and asked me to make something with it. It’s wonderful to have the opportunity of freedom from clients. My nephew Manuel was up fo assisting me, so we locked ourselves (this was before lock-down :) into the studio for 2 weeks and started throwing ping pong balls.

Our main rule was: ALL IN CAMERA! NO FAKE!
It only took 2000+ attempts. Hope you enjoy!
Q&A with Lucas Zanotto

Can you talk a bit about your background and how you got into filmmaking and art direction?
I started out studying architecture but then I moved to Milan to study Product Design. I worked for a couple of years in a big agency and during that time I started noticing that I was interested in filmmaking and animation so I began experimenting with that.
I like textures, forms and shapes, so I started combining a lot of in-camera animation with filmmaking and mixed media. For the last ten years I’ve mainly done this sort of in-camera animation in my commercial work.

How do you describe the processes and techniques you use to create your films? What is unusual or innovative about how you work?
My work combines different techniques, but coming from a Product Design background I always like to use an analogue approach, building sets and filming stuff for real.
Doing things in camera makes it original because if you did it again it would not be the same. There are always these imperfections and things that happen in the moment that I am attracted to.
Recently I also started playing around with 3D software, creating animations mostly for Instagram which people seem to enjoy. I’ve come to notice that there are aspects of building and animating in 3D software that are quite similar to the way I work in real life.

Your film for PLANK shows a ping-pong ball bouncing across different pieces of furniture and landing in a cup over and over again. How did you come up with this concept and the visual design of the film?
I was given a selection of PLANK furniture and complete freedom to do what I wanted with it, which is quite rare these days. I tried to create a nice composition that shows the furniture in the best angles.
The ping-pong ball landing in the cup is such a simple thing but in a way it’s also magical. Everyone can relate to the feeling when you try to do something unlikely and it comes off. When you watch the film you get that same feeling every time the ball goes in the cup. It’s very satisfying and you want to keep watching to see it happen again.

Working in this way must be very challenging and frustrating. How difficult was it to get the shots you wanted?
For sure, this project required a lot of hard work, passion and patience. It took over 2,000 throws of ping-pong balls and some shots took four hours until they worked out. But I think that’s what makes it enjoyable to watch.

What do you feel this collaboration says about PLANK as a brand?
PLANK creates serious, high-quality products, but collaborations like this show that they are also open to doing different projects. The trust they placed in me demonstrates that the brand is bold and willing to experiment.

How pleased are you with the way the project turned out and what do you think people will make of it?
I think the film feels very current because trick shots like this have become really popular on social media. It’s important to make something that brings a smile to people’s faces. A lot of the art I appreciate has a fun aspect to it and doesn’t take itself too seriously. So far, everyone I have shown the film to has been very positive.
Lucas Zanotto presents PLANK
Published:

Lucas Zanotto presents PLANK

Published: