Growing up, I read a lot of fantasy books and played a lot of RPG and strategy games. My favorite aspect was always the maps. Maps represent possiblity to me. What's beyond those mountains? Where is that secret passage leading to? Can we avoid those haunted woods?

So to be able to create maps for books, magazines and games is just pure enjoyment for me. 
A full color world map for a series of adventures/campaign settings. 
The Golden Arrow, art director Matthew Kalamidas, Science Fiction Book Club
Neldar and Western Derzel, for the book A Dance of Cloaks and the second book, A Dance of Blades by David Dalglish, Orbit Books, creative director Lauren Panepinto. There was a nice write up for the "Making of a Cover" blog posts for this series of books. You can check it out here.
Two maps for game designer, Jim Pinto, both self published works. The first is for a drop in setting called Hangtown. There's actually three maps, showing the growth of Hangtown over several years. This is the third map, with the most amount of growth.

The second one is for his epic setting, King for a Day
Three maps for various books for Nightshade Books, art director Dave Palumbo. 
The Dreamlands and the Underworld for the Call of Chuthulu RPG adventure The Sense of the Sleight of Hand Man. Dennis Detwiller, game designer. Arc Dream Publishing. 
Maps
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Maps

A collection of maps I've done for both books and games.

Published: