Using custom environment lightning to give some color variability in the smoke.
Creating smoke effect with Adobe Dimension
Since Dimension doesn't support any sort of simulations such as VDB, I tried to create smoke/cloud effect with other ways.

In Dimension, I used image of a cloud as Opacity map on a Plane. The results were surprisingly good even though you have some limitations since it's basically a 2D image in a 3D environment! 

Other objects such Spheres helps a bit if you want to have some curvature in your smoke effect.
Setting the opacity map and other properties on a Plane.
22-2021
13
114
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Published:

Project Made For

22-2021

13
114
0
Published: