Eigil Nikolajsen sin profil

Interactive Chess Book

Interactive Chess Book

To spice up a book I had lying around I made an interactive prototype with a couple of pages and a game. If you want to try it yourself click HERE!
This is the book before the redesign. To make it interactive, I had to make a 3D scene of a chess game. 
I used Blender to create the board, table and clock. I found 3D models for the pieces online and modified them a bit.
I added a few simple materials. It is ready for interaction. Export and import into Unity.
Once inside Unity I added text on top to explain the moves. I also coded the different moves of the game. I wrote some code that allows you to position the camera using the keys QWEASD and arrow keys forward and back to go to next/previous move.
I then went into Illustrator to design some pages for the book to make the experience more real. Though the text is just placeholder text. Last thing to do was making it all work together. And few problems with exporting later, and it's done. 
Interactive Chess Book
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Interactive Chess Book

Interactive Chess book assignment made @ DMJX 2021

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