Beshir Riabi's profile

MEDIATHEQUE BA'AL KORNINE

MEDIATHEQUE BA'AL KORNINE // MEDIATHEQUE DES ARTS NUMÉRIQUES
The program emanates from the coming together of two facilities: a games library and the Médiathèque itself. The approach we offer regarding the project’s interaction with its environment is to consider its manifest off-site location on the edge of the old town, and to acknowledge its cultural energy as a mean of openness and modernity outwards.
The accumulation of volumes allows to connect the game library and the Médiathèque as parallel universes. The building’s wrapping is rooted in its own purpose,  arrayed with textures, texts and signs, back against reflections and light shades.
Functionalities result in a simple flowing volume, directly connecting the program and compulsory procedures of usage. This approach allows for a coherent integration and homogenous landscaping of the surroundings. The upper floor’s momentum creates a signal, and sheltered point through which one can access to the inside. The relation to pedestrian alleys is strongly emphasized, as their role of of connecting points of passage between neighborhoods is essential.
From the inside, stuctures are developed into a core design from which users can move in a flexible and smooth movement. Moving around is possible and facilitated, as it can be developed over an outlying design of in a concentring way. Movements are interspersed with reception desks regularly spread to stimulate dialogue over the cultural series offered by the Media library’s team.
The building is a reflection of its environment. It is a direct reaction to the site’s energy flows. The facade builds reflections to vanish behind the frontage. It is spread with signal signs that work as bookmarks. Entirely covered with vertical slats and scarcely touched with stainless steal, the frontage plays as a blurred mirror through which we can perceive the depths of stratums.
MEDIATHEQUE BA'AL KORNINE
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MEDIATHEQUE BA'AL KORNINE

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