Original concept by Bill Schwab.
Modeled in Zbrush, Retopo in Maya, Textures in Substance painter and rendered on Renderman.
Cornelius Cobb
Published:

Cornelius Cobb

3D Character from Pixar Wreck it Ralph's discarded concept (Made by bill schwab) modeled in Zbrush, Retopo on Autodesk Maya, Textures on Substanc Read More

Published: