Week 1
1. Critique of escape room experiences - completed.
2. Watched tutorial series and summarised key points - see below
WEEK 2 - DESIGNS AND IDEAS
Week 4
I created a door way design with an Aztec theme, and I also created a wall design with vines hanging down.
Week 5
I updated the vine design so that it is now tile able
I also created a text box design for the game
Week 6
I have created four images for the four riddles in the game, a clock, money, mountains and a river
Week 7
I created some objects to be placed in the game. A golden idol to collect at the end, a plant pot for decorations and a torch to be a light moody source
Week 8
This is the game currently, the outline of the level is complete. The decorations and coding needs to be finished
Week 9
Added music to the game
Free music by 'Wayne Kinos' called 'Exploring'. it would fit into the jungle adventure well and be on a loop while playing the game
https://freemusicarchive.org/search/?quicksearch=exploring
Week 10
Final testing/debugging of the game. Also adding in final gameplay figuring and trying to experiment with AR in the game. The game works on mobile and computer.
Final looks of the game
References
Playful Technology (2017) Making an Escape Room Game - #1 Planning and Design. https://www.youtube.com/watch?v=IF2WQv46ZKA (Accessed 01/02/2021)
Feil, J. (2005) Beginning game level design, Premier Press, Boston
Game Maker's Toolkit (2018) What Makes a Good Puzzle? https://www.youtube.com/watch?v=zsjC6fa_YBg (Accessed 22/02/2021)
Schell, J. (2015) The Art of Game Design : A Book of Lenses, Second Edition, A K Peters/CRC Press, Boca Raton
GDC (2017) Level Design Workshop: Solving Puzzle Design https://www.youtube.com/watch?v=0xBJwrm9C8w (Accessed 04/04/2021)