So the task was to create a hunter and the following criteria had to be followed and adopted to design the character:
Character: Hunter
Characteristics: Brave, Angry, Arrogant, Scary, Dominant, Irritated, Clumsy
Style: Fantasy / Surrealistic
Appearance: Animation, Cartoon, Movie, Game, Graphic Design, Branding

I chose few elements for my character and molded my character's attributes and story around it.

My character elements:
Character: Bounty Hunter
Code name: V-24
Characteristics: Brave, Angry, Arrogant, Empathetic (as the story progresses)
Attributes: Unlimited intrinsic energy, HUD display (right eye)
Style: Fantasy

Story summary:
Far away across the galaxy there is a planet called Vorg, where V-24 (Character's code name) is a bounty hunter who works for a group called the Mex. He is the best among all the bounty hunters in the organization. He is ruthless and doesn't have emotion for anyone, but when he learns about his past and what the Mex had done to his home world, more specifically to his body. From there he develops empathy towards people in general and plans to overthrow the Mex group to reform Vorg.

Now that you know the story, let's begin the fun part - The Character Design process:

1) Concept Sketch:
2) Turnarounds:
3) Expressions:
4) Assets / Accessories: V-24's accessories include pair of guns and a sword, specially designed for him which is powered by his intrinsic energy. His shoes are also powered by his energy, which helps him sprint faster during combat. 
5) Background concept art:
8) Character in action: So I did some concept sketches to determine the key action poses of the character.
Here are the finalized poses:
9) Digitization:
It was a challenging yet fun project. Got to learn lots of new stuff, entered the world of digital painting. Character designing was always something I always wanted to learn and explore. Overall, it was a fun learning experience, which I will continue to improve.
THANK YOU :)
Character Design
Published:

Character Design

Published: