Johan Hernandez's profile

Some renders from 2020

2020's Renders and a lil' talk about my 2021 plans

Last year, I started adding 3D CG to my portfolio and skills, after one year of working with blender I think this is the most interesting job I have pursuit in the last few years. Obviously I'm far from getting where I want, but I'm in the right way I believe.

In a couple of days I'll start a 3D track in one of the best online digital arts schools, which is CGMA, very glad and thankful for this opportunity. I'll start using Maya and developing my skills and knowledge around that software, without leaving Blender on the side.

Now lets see a few works I did on 2020. 
I made this one for an email campaign about helicals and brackets. This was the first time I used micro subdivisions for displacements and bumps. In order to get a more realistic texture in the ground.
This is part of a video I am making for a demonstration on the use of a TMG drill rig. My goal was to animate the rubber tracks. When I look at it in retrospective I think I could have make the trails that the tracks leave in the sand. Improvement opportunity!
In this part of the video I managed to make the cable carrier follow the path as a real one. This was really difficult for me in that moment. Notice how it stays fixed in the mast and follows the vertical slider in the drilling head. I love it.
I needed to create a section for a video, where we have clean piece of land for a jobsite, and that would look like a real place, something that did not look like out of someone's head, so I used Google Maps, to find a location that would fit the requirements and using a free add-on created that part of the map. Awesome right? Later I made some changes on the buildings, put a few roofs, trees using particles systems and that's it. I could have made it better for sure, but for what we needed this was enough.  So this image was my reference, and the video before it, was the rendered result.
Thanks for watching!
Some renders from 2020
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Some renders from 2020

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