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    A work in progress
"Eve" is one of my formative works, studying the female anatomical form, while considering artistic representational styles present in high-impact social mediums related to identity in popular culture, such as: flexible rubberized children's dollls and idealized and iconic figures in animation.   The intent in creating "Eve" is to generate a base character who, from the outset which is purposefully indicative of the whole human female spectrum.  This was accomplished by making many adaptations, utilizing dozens of human reference models, and by cycling through scores of skin tones, material types, and lighting effects during the ongoing development process.