What is Megaman Unlimited?
Megaman Unlimited is an 8-Bit NES-styled PC Megaman game I made with the help of Jean-Simon Brochu (a childhood friend) and Gabriel Leblanc (a former colleague) over the course of 5 years
The game is my brain child, as I've worked on all aspects of it (Game/Level Design, Art, Music, Interface, Management, Programming) and remained dedicated to its completion throughout those 5 long years. 
It fully reflects my skills in game development, asset production, project / community management and even producing marketing material
Released on July 14th 2013, with an easy mode added in 1 month later, the game received positive reviews from websites and fans with over 50 000 downloads and a 9.5 score in a Destructoid review.

Download the game here.

Visit our Facebook page here.

 
The main cover art of Megaman Unlimited
The first official trailer of the game
Editing: Philippe Poulin
Music: Kevin Phetsomphou & Philippe Poulin
3D shot: Martin Cright
The second official trailer of the game, Japanese Style
Editing: Philippe Poulin
Music: Ayumi Hamasaki
The cover art made for the game's launch
A few screenshots from the release date
Megaman Unlimited
Published:

Megaman Unlimited

Megaman Unlimited is an 8-Bit NES-styled PC Megaman game I made with the help of Jean-Simon Brochu (a childhood friend) and Gabriel Leblanc (a fo Read More

Published: