What is Megaman Unlimited?
Megaman Unlimited is an 8-Bit NES-styled PC Megaman game I made with the help of Jean-Simon Brochu (a childhood friend) and Gabriel Leblanc (a former colleague) over the course of 5 years.
The game is my brain child, as I've worked on all aspects of it (Game/Level Design, Art, Music, Interface, Management, Programming) and remained dedicated to its completion throughout those 5 long years.
It fully reflects my skills in game development, asset production, project / community management and even producing marketing material.
Released on July 14th 2013, with an easy mode added in 1 month later, the game received positive reviews from websites and fans with over 50 000 downloads and a 9.5 score in a Destructoid review.
Megaman Unlimited is an 8-Bit NES-styled PC Megaman game I made with the help of Jean-Simon Brochu (a childhood friend) and Gabriel Leblanc (a former colleague) over the course of 5 years.
The game is my brain child, as I've worked on all aspects of it (Game/Level Design, Art, Music, Interface, Management, Programming) and remained dedicated to its completion throughout those 5 long years.
It fully reflects my skills in game development, asset production, project / community management and even producing marketing material.
Released on July 14th 2013, with an easy mode added in 1 month later, the game received positive reviews from websites and fans with over 50 000 downloads and a 9.5 score in a Destructoid review.