The Mother's Book
The Mother's Book.. Herb healing and Bomb/Smoke/Poison Book.
https://www.artstation.com/artwork/48dEYn
Fun game asset project was done in collaboration with concept artist Sara Elaraby based on a concept by her, you can check out her project:
https://www.artstation.com/artwork/L3xed5​​​​​​​
Using Marmoset to preview the lowpoly asset, in these first previews I used 2kx2k textures just to test them, but the final output should be using 1kx1k textures.
I used Maya, ZBrush, Substance Painter, Photoshop, Marmoset Toolbag and Unreal Engine 4 just to test it, using my previous project Antique Room.
I used 1kx1k texture with 1024 texel density per one meter, polycount is 4406 Tris.
Marmoset renders are using 2kx2k textures just for fun, but the final output in Unreal is using 1kx1k textures so it can follow the correct texel density and game quality.

Turntable in Marmoset Toolbag.
This one using 1kx1k textures and using the correct texel density 1k per 1 meter and should be used in the final output.
Previews from Maya Viewport.
Iray render test in Substance Painter.
Screenshot from Substance Painter viewport.
Concept Art by Sara Elaraby, check out her project:
https://www.artstation.com/artwork/L3xed5

Asset tested in my previous Unreal Engine project Antique Room.
https://www.artstation.com/artwork/rRoarE
https://www.behance.net/gallery/97082039/Antique-Room

Details Sculpted in ZBrush.
Output textures, left to right:
Normal-BaseColor-AO-Roughness-Metallic-RMA(Include Roughness-Metallic_AO) and Opacity.

The Mother's Book
Published: