Boris Zhivkov's profile

D2 Challenge - Belly of the Beast

D2 Challenge - Belly of the Beast
2nd place
Blender 2.9 | Cycle Render | Photoshop | Quixel Megascans| Mixamo 
I tried to approach the theme of the competition in a more untraditional way. "To be in the belly of the beast" as in to be in the middle of a bad situation - in the middle of a battle.

Part of the brief was to use geometries provided by Michael Pryor. In my case those are the towers connected to the main ship. I also used variety of ready-made models to create the battle and the surroundings.

It was super fun to work outside of my comfort zone on a conceptual art piece.
CROPS
WIREFRAME
POST-PRODUCTION | 3D PROCESS | SCENE OVERVIEW
Thanks for watching!
D2 Challenge - Belly of the Beast
Published:

D2 Challenge - Belly of the Beast

Published: