Animation Director at Ubisoft Montreal. Visit my full portfolio here.
 
Nowadays I don't do as much finished animation as pre-visualisation for new gameplay features and general visual direction. I did, however, reserve the ground movement cycles of all three player characters for myself, including the Assassin at the various stages of his life. This reel also showcases sequences from our original pitch movie done at the start of the project which are now in the public domain, with the music being Pursuit by Gesaffelstein.
 
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Demo Reel 2013
Published:

Demo Reel 2013

Animation Direction for Assassin's Creed 3

Published:

Creative Fields