Started in august 2009, ShamanWord is the first project by Leitmotiv Lab team.
It's a board game like Taboo, improved and designed specifically for iPhone and other multitouch mobile devices. With ShamanWord it is possible to play with an unlimited number of friends while having just one device, because the whole user experience is designed to replace the elements included in every board game: dices, point sheets, cards, board, timers, tokens, etc.
We also added a background story to the game, imagining that it had been created a Polynesian Shaman in ancient times to test the island tribes: they had had to guess the words whispered by the Shaman and to deal with mysterious magical forces, called Mana.
The entire user interface design follows this tribal style, so icons and buttons are drawn like shamanic signs and sound fx and fonts also contribute to this atmosphere.
ShamanWord was launched on the Apple App Store in December 2009, immediately gaining lots of enthusiastic reviews and ranking in the Top 15 Games during Christmas holidays.