Materials R&D
The scope of the project was to develop a set of essential materials for use in product visualisation specifically in FMCG industry. The idea was to mimic different types of most common materials and see how they perform in different lighting scenarios.
Few different types of object were used with various level of surface complexity.

Below are just raw renders no post processing were applied. Only minor HDR toning (just for highlight compression) in some cases.

Everything was rendered in Maxwell V5.1

Coated Flint Glass & Basic Chrome

Crown Glass & Zamac​​​​​​​

Cream inside a glass jar
Materials R&D
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Materials R&D

Material research study for NiCE2 - focusing on essential materials in the beauty industry. Done in Autodesk Maya and Maxwell Render
16
114
0
Published: