POTHOLE PATROL
Modeling & Texturing in Maya
Modeling & Texturing in Maya
This is the start of a project I'm working on involving potholes. I'm trying to increase my skill in texturing and I'm trying some different techniques. I'll post more of the project as I complete it. I want your opinion. What do you think? Any advice? Any pointers? Thanks for checking it out.
To see the completed version check out
http://www.behance.net/gallery/POTHOLE-PATROL-%28Final-animation%29/1127883
http://www.behance.net/gallery/POTHOLE-PATROL-%28Final-animation%29/1127883