Majora's Mask
This is a personal project I did inspired by the shortfilm "Terrible fate" by Ember Lab

My process was: 

I sculpted the mask in Zbrush and hand painted in there, then I did a retopo in Maya and created the UVs, lastly I just projected the material into the UVs and exported the maps from Zbrush to Maya.
I did the renders in Arnold.
I did the VFX in Adobe After Effects.

Stills
Close ups of the sculpted details.
Majora's Mask
Published:

Majora's Mask

Published: