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    This game was one of my Senior Projects and was made with the intention of triggering a certain image in each player's mind and then providing an… Read More
    This game was one of my Senior Projects and was made with the intention of triggering a certain image in each player's mind and then providing an unexpected solution. Read Less
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It is part of the human psyche to categorize in order to better understand.
 
In this game, the goal is to make pairs by matching each “trigger word” with its partnering image. The rules are simple—turn over one card from the white side first and one from the black side until pairs are made. There are 19 total pairs.
 
The Objective—demonstrate that things are rarely black and white.
 
The box is covered by a halftone aerial view of Manhattan chosen because as a city with so many outspoken opinions and varying cultural views, NYC both proves and disproves archetypes.