I wanted to create a new Low Poly scene like I used to do a while back and also to "escape" high poly, curvy and rounded shapes. I think this work is almost like returning to the basics :)
Hope you enjoy
Inspiration model: https://i.pinimg.com/564x/25/27/d3/2527d3b460416a0d272006aeaaa3c8e9.jpg
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Software used: Blender 
Render: Cycles
Public phone shop
Published:

Public phone shop

Published: