Beldum: Using the 3D and AR references from Pokemon Go I aimed to make a realistic model of the steel/psychic type to reflect the possibilities of it being in movies like Detective Pikachu, future games that run a different engine past the Nintendo Switch or card art for TCG. 
I used SolidWorks 2013 to make all the parts and the full body.
Then proceeded to play around with the parts in KeyShot 5 64 to make the body more realistic.
*SHINY*
BELDUM
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BELDUM

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