The game's main menu.  It was created using a combination of Blender, Photoshop, and Illustrator.  It was deployed in Unity 3D using NGUI.
UI/HUD created using {hotoshop and Illustrator.  In game elements where created using Photoshop and Blender.  The game engine used was Unity 3D with NGUI used for the UI.
The game's pause menu created using Photoshop and Illustrator.  Deployed in Unity 3D using NGUI.