The Deserted
This is a project i've done in a module called 3D Real-Time Visualisation. A module that require us to create 3D real-time photorealistic interactive media content.
OBJECTIVE
- Create an optimized 3D environment for real-time visualisation
- Demonstrate skill and knowledge in :
- Real time lighting and rendering
- Creating and optimising of 3D assets
- Building a 3D environment for visualisation
_____________ PROJECT PART I _____________
- Model 10 low poly objects in Cinema4D :
- Vending Machine
- PayPhone
- Rooftop
- Signboard
- Lamp Post
- Polaroid Film
- Drink cans
- Arcade Machine
- Old Tv Sets
- Wishing Well
- Some additional 3D models : Plug and Plant
- Texturing and baking
3D MODELS
TEXTURING
Some of the texturing methods i've used were Unwrap UV such as the polaroid film, the lamp post, vending machine and the plants that are around the old tv sets. The rest of the 3D models, i've applied materials and shaders with images in, playing around with the projection modes and the offsets to adjust them accordingly.