UI Designs for the mobile game : Hungry Hamster by PaxPlay
Earlier exploration of the interface.
The game is based on food and hence the elements of a dining table were used as the composition for the interface
Home Screen, Version-1
Home Screen, Version-2
Pause Screen, Version-1
Final interface screens used in the game:
Home Screen
Credits Screen
End Game Screen
Objective Screen
Pause Screen
Store Screen
*Background in the final screens created by Vikrant