Unannounced RTS Mobile Game
Created: 2014
Role: UI Design, UI Implementation
Taking previous prototypes and building on them, we worked on a vertical slice of the game. I created a "mobile-friendly, bright" color palette to appeal to the style at the time and have a wider audience. After creating all the assets, I implemented them into nGUI in Unity and did my own testing.
This was cancelled in 2014 and never launched.