Terrario mech project. Original concept by James McDonald, see image at the bottom. Kind of a walking terrarium mech type of prop. I took his concept and went for it with my own details, shaders, etc. Ground floor is a free model from megascans. Textures and shader setup in PBR setup. Lighting done by 1 Vray dome light with a HDRI map from HDRIHaven. Maya for modeling, zbrush for some plant details, Vray for rendering, substance painter for textures, photoshop for post work. Thanks!
Terrario Mech
Published:

Terrario Mech

Published: