OCEAN STORM
Storm Breakdown made by Abel Molina
Simulation of the general ocean with high waves (Left).
Simulation of the splashing area , more detailed (Right).
Animation tweaks for the boat were done by the animation department.
Whitewater pass for the general foam, and detailed foam on green.
Foam with render by Jose Carlos Becerra <3
Mist smoke simulations
Full comercial spot :
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Credits:

Vfx Ocean simulations,Main Splashes,Particle simulations: Noemi Millan
Ocean smoke surface Shot 01 Surface and Ambient Shot 02: Noemi Millán
Extra Vfx passes:
Render Ocean, Foam and extra foam pass: Jose Carlos Becerra
Render Boat: Mayela Campos,Cassandra Mercado
Animation and cameras: Javier Rivera
Modeling: Igor Castellanos, Osvaldo Cervantes, Ulises Ramirez
Texturing: Marco Reynoso, Cesar Moran
Vfx Ambient smoke and rain: Abel Molina
Vfx Extra mist, extended ocean: Ulises Ramirez
Vfx Extra passes and compositing: Jose Roberto Moreno
Vfx Extra passes and compositing: Abel Molina
Vfx Extra passes and compositing: Guillermo Esqueda
Vfx Producer: Sol Yepez
Art and Vfx supervisor: Mario Navarro
Modeling, Animation,Render,VFX,Comp: PLOOP VFX
Storm Ocean
Published:

Storm Ocean

Published: