Vincent Vulliez's profile

UE4 Wellington City

UE4 Wellington City
GIS accurate real-time model of Wellington City running in Unreal Engine 4.
With the help of Wellington City Council, I started developing a 3D model of the city for Buildmedia for rendering purposes around 2 years ago.
The next step was to convert and adapt this model to real time. Which took me about a month and a half, as I was learning how to use UE4.
Running on a fairly standard PC it’s avail for linear & non-linear visual storytelling of infrastructure, masterplanning, data, film & architecture.



With the help of a diverse team of artists and programmers, we also created an interactive proof of concept experience. Allowing users to access Transportation statistics, Air traffic visualizations, Cycle sensors data, Car park availability, Live Bus date and Project visualization.


UE4 Wellington City
Published:

UE4 Wellington City

Published: